Hard at work, there is a mere week left in the production of our film Vita Magus. This means the film is nearing completion and we have moved into the final rendering/post production phase. Below are some screen captures of the film 80% composited with the hard work of the entire team.
Showing posts with label color. Show all posts
Showing posts with label color. Show all posts
Saturday, March 9, 2013
Vita's Back!
Labels:
3D Modeling,
animation,
Art direction,
Atlanta,
character design,
color,
effects,
environment,
female,
layout,
lighting,
Magician,
SCAD,
short film
Sunday, January 27, 2013
MacDonald Props Update
Working through our prop list for the final phase of visual development. I've finished some electronics for the background characters, umbrellas, and the cars, buses, and trains in our environments.
Labels:
animation,
Art direction,
color,
concept art,
environment,
props,
SCAD,
short film
Thursday, January 24, 2013
MacDonald Interior Prop Exploration Collage
Labels:
Art direction,
color,
concept art,
environment,
moodboard,
props,
SCAD,
short film
Saturday, January 19, 2013
Rough Color and Lighting Moodboard
This is an early mood board I developed as a possibility for lighting. My idea is to use mainly desaturated and cool tones for the grey world the main character lives in. While her magic tricks are colorful, she is slowly drained of color until she too looks like the rest of this world. When she gets back into her colored environment I wanted vibrant and warm colors to welcome her back. My thought was to use something like a hard light with crisp strong shadows for the desaturated world (unlike many of the images in this moodboard, sorry) which shows how tough and callous the real world can be. Then, when she returns to color, the light is warm and soft and glowing, with soft shadows. This would contrast with the hard cool light of the 'real world' while also providing us a chance to see how inviting her world is.
Labels:
color,
environment,
light,
lighting,
moodboard
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